Summary written by USA Jobs 24 from Disney's advert and our data on 17,030 current US jobs. How we check every job
At a glance
Disney is hiring a Staff Software Engineer - USD Authoring in Burbank, CA. It is a full-time role in Software & IT, asking for at least 7 years of experience, first listed on November 1. The advertised pay is $155,700–$208,700 a year. The description mentions C++, Python and CI/CD. Disney has 105 other openings in the US, 11 of them in Burbank, CA. Across all employers on USA Jobs 24 there are 4 Software & IT openings in Burbank, CA today; the typical one asks for 8 years and advertises about $185,000 a year at the midpoint.
How the pay compares
Disney advertises $155,700 to $208,700 a year, a midpoint of $182,200 a year. Where an offer lands in a range usually depends on experience and on the exact location. That is lower than about 69% of the 1,317 software & IT jobs in California that publish a yearly rate on USA Jobs 24, where the typical midpoint is $213,000 a year. To see roughly what this leaves after federal and California tax, try our take-home pay calculator.
Skills in this advert
How often each skill named in this advert appears across the 4,670 software & IT jobs we list today. Python is the most widely requested (31% of jobs), while C++ is the least common (14%). Widely requested skills are what employers expect as a baseline; rarer ones show what is special about this job.
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Before you apply
- Check it is still open. We found this job on Disney's Workday site on November 1 and checked it again November 4, 5:17 AM ET. When an employer takes a job down, we remove it at our next daily update.
- Check the location works for you. This role is based in Burbank, CA. If you would need to move, ask whether relocation help is offered.
- Match the experience. The advert asks for at least 7 years of experience. If you are a little short, a close match on the skills in the advert can still win an interview.
- Tailor your resume. Use the advert's own words, such as C++, Python and CI/CD, wherever they are true for you. Our resume guide shows how.
- Know your number. Decide the lowest offer you would accept before the first call. Our salary negotiation guide explains how to ask for more.
- Apply only through Disney's own site. Our Apply button goes straight to Disney's Workday page. If anyone contacts you about this job and asks for money, gift cards or bank details, stop and check it with our scam checker. Read how to spot a fake job offer.
About hiring at Disney
Disney has 106 openings on USA Jobs 24 today across 8 states. Most are in software & IT (57), data & AI (17) and marketing (7). The biggest locations are Glendale, CA (43), New York, NY (39) and Seattle, WA (16). 1% of them are remote, 2% are open to entry-level candidates and 98% show pay. We collect Disney's jobs every day straight from its own careers system (Workday), never from job boards or agencies.
The employer's advert
This is Disney's own description of the job, copied word for word from its careers site. We have not edited it.
Show the full advert from DisneyHide the advert835 words
Job Posting Title:
Staff Software Engineer - USD AuthoringReq ID:
10159880Job Description:
At Walt Disney Animation Studios we have a deep commitment to the philosophy that creativity inspires technology, and technology inspires creativity. Engineers in our Production Technology department are charged with developing and implementing new algorithms to solve unique and challenging problems for all of our animated content. We do this working alongside a user base that shares a collaborative environment with us, and uses the code we develop to make our feature films.
We are looking for an engineer to join our Production Technology team, targeting software development in multiple domains, from core libraries to user interfaces. In this role, you will be a part of a team of cross-site developers who partner closely with artists, production and technology leadership, technical directors, cross-team software engineers, and other technologists and researchers across Walt Disney Studios. You will be leading efforts related to designing and implementing innovative workflows and state of the art solutions motivated by our new long-term vision for Walt Disney Animation Studios.
Projects Include
● Designing and implementing core infrastructure to manage our shot, environment, and asset definitions and structures
● Building new APIs to allow for artist-facing and data management tools to more readily access shot content
● Supporting our productions by identifying and solving technical obstacles encountered by our artists
● Extending and improving the core libraries used for end-user tool creation
● Creating new user interfaces and tools for artists and technical directors to author, edit, access, and inspect shot and asset content
● Adopting new external DCC’s and integrating them into our pipeline
● Writing new tools and plugins into 3rd party apps for rough to fine story development
● Devising artist dashboards for consolidating and managing tasks, encouraging collaboration and visibility into the characters, environments, story and the overall film making process
What does it mean to be a developer here at WDAS?
● Our engineers get the opportunity to work on the full stack of our tools, from developing the underlying algorithms through building intuitive artist-friendly interfaces.
● Work hand in hand with artists to make the tools we need for the incredibly complex and rich characters and environments featured in our movies.
● Develop on top of a highly performant, extendable in-house application framework.
● Develop new artist-centric interaction models using the latest hardware and technologies.
Key Qualifications:
● Strong experience with C++ (including x11/x14) or equivalent experience
● Strong experience with Python or equivalent experience
● Strong experience with USD (Universal Scene Description)
● Strong experience with Qt (for desktop development) or equivalent experience
● 7+ years experience designing and developing interactive tools, with 3+ years in senior technical roles designing core infrastructure
● Partner with Technology leadership to establish architectural vision for key new frameworks including data models, GUI toolkits, and underlying core libraries and evaluation engines.
● Extensive experience designing APIs from scratch as well as designing APIs that extend existing frameworks.
● Ability to collaborate with team members across different disciplines including directly interfacing with stakeholders to understand requirements
● Experience guiding cross disciplinary teams of engineers over open ended technical problem domains.
● Demonstrated ability to lead development from architectural design to implementation, and through adoption, helping build adoptions plans and strategies with incremental integration milestones through a collaboration with key stakeholders.
● Exemplary communication, teamwork and problem solving skills, balancing the timeliness of solutions with their sustainability. Able to collaborate with team and leadership to prioritize competing demands based on business value.
● BS in Computer Science, Computer Engineering, Electrical Engineering, or related field
Bonus Qualifications:
● Understanding of computer graphics foundational concepts, and algorithms
● Knowledge of animation, graphics techniques and algorithms
● Experience building clean interfaces using modern UI development toolkits such as Qt
● Experience leading cross-functional technical initiatives, aligning engineering efforts with broader organizational, production, or business priorities.
● Ability to mentor and develop engineers through technical guidance, knowledge sharing, career coaching, and fostering a collaborative team environment.
● Strong mathematical fundamentals, including linear algebra and numerical methods
● Strong understanding of coding process, standards, continuous integration and testing principles
● Masters in Computer Science
The hiring range for this position in California is $155,700 - $208,700 per year based on a 40 hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.Job Posting Segment:
WDAS Bur TechJob Posting Primary Business:
WDAS Bur TechPrimary Job Posting Category:
Software EngineerEmployment Type:
Full timePrimary City, State, Region, Postal Code:
Burbank, CA, USAAlternate City, State, Region, Postal Code:
Date Posted:
2026-09-01USA Jobs 24 copied this listing from Disney's official careers site on November 1, 2026 and checked it again November 4, 5:17 AM ET. Disney will never ask you to pay to apply or to buy equipment with a check they send you. If anyone does, it is a scam.
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