Summary written by USA Jobs 24 from Intel's advert and our data on 17,030 current US jobs. How we check every job
At a glance
Intel is hiring a GPU Software Development Engineer in California. It is a full-time role in Software & IT, asking for at least 3 years of experience, first listed on November 1. The advertised pay is $111,030–$211,200 a year. The description mentions Embedded C, Python and C++. Intel has 99 other openings in the US. Across all employers on USA Jobs 24 there are 4,670 Software & IT openings in the US today; the typical one asks for 5 years and advertises about $185,000 a year at the midpoint.
How the pay compares
Intel advertises $111,030 to $211,200 a year, a midpoint of $161,115 a year. Where an offer lands in a range usually depends on experience and on the exact location. That is lower than about 82% of the 1,317 software & IT jobs in California that publish a yearly rate on USA Jobs 24, where the typical midpoint is $213,000 a year. To see roughly what this leaves after federal and California tax, try our take-home pay calculator.
Skills in this advert
How often each skill named in this advert appears across the 4,670 software & IT jobs we list today. Python is the most widely requested (31% of jobs), while Embedded C is the least common (5%). Widely requested skills are what employers expect as a baseline; rarer ones show what is special about this job.
Paste your resume and this advert into our resume match tool to see which of these words your resume already covers.
Before you apply
- Check it is still open. We found this job on Intel's Workday site on November 1 and checked it again November 4, 5:17 AM ET. When an employer takes a job down, we remove it at our next daily update.
- Check the location works for you. This role is based in California. If you would need to move, ask whether relocation help is offered.
- Match the experience. The advert asks for at least 3 years of experience. If you are a little short, a close match on the skills in the advert can still win an interview.
- Tailor your resume. Use the advert's own words, such as Embedded C, Python and C++, wherever they are true for you. Our resume guide shows how.
- Know your number. Decide the lowest offer you would accept before the first call. Our salary negotiation guide explains how to ask for more.
- Apply only through Intel's own site. Our Apply button goes straight to Intel's Workday page. If anyone contacts you about this job and asks for money, gift cards or bank details, stop and check it with our scam checker. Read how to spot a fake job offer.
About hiring at Intel
Intel has 100 openings on USA Jobs 24 today across 9 states. Most are in software & IT (45), hardware & chips (15) and operations (11). The biggest locations are Phoenix, AZ (36), Santa Clara, CA (27) and Austin, TX (10). None of them is fully remote, 20% are open to entry-level candidates and 100% show pay. We collect Intel's jobs every day straight from its own careers system (Workday), never from job boards or agencies.
The employer's advert
This is Intel's own description of the job, copied word for word from its careers site. We have not edited it.
Show the full advert from IntelHide the advert823 words
Job Details:
Job Description:
The Role and Impact
As a GPU Software Development Engineer, you will play a critical role in designing and developing software solutions that enable Intel's GPUs, ranging from firmware and device drivers to APIs and application layers. You will work on cutting-edge kernel-level features that drive functionality, power management, and performance optimization for integrated and discrete graphics products. Your contributions will directly shape immersive visual experiences for millions of users, ensuring Intel's leadership in graphics technologies.
Business Group
We are the Windows Kernel Mode Driver Team within Intel's Client Graphics IP group of DCG. Our primary objective is the development and deployment of robust and performant Windows kernel GPU drivers. These drivers are instrumental in unleashing the full potential of Intel's integrated and discrete GPU hardware for user-space clients, games, and applications.
Our focus lies in managing critical low-level functions, including device activation, reset and power state transitions, workload submission, power conservation, and scheduling, as well as collaboration with System-on-Chip (SOC) Intellectual Properties (IPs). With this charter, we conceive, create, and verify software solutions that serve as the link between user-space applications and the underlying GPU and SOC. If you thrive in an environment that involves working on system-level software, with regular exposure to diverse domains such as graphics rendering, firmware, SOC, and power management, then a role on our Kernel Mode Driver Team is where you should be.
Key Responsibilities:
- Develop, validate, and optimize GPU kernel-mode drivers for Windows operating systems.
- Collaborate on implementing low-level features, including device activation, power management, and workload scheduling for integrated and discrete GPUs.
- Design and debug firmware and software features related to GPU hardware and accompanying System-on-Chip (SOC) components.
- Analyze telemetry and resolve complex issues across layers of driver stacks, domains, and IP integration.
- Contribute to the creation of test frameworks, workload automation, and validation methodologies to ensure high-quality code delivery.
Qualifications:
Minimum Qualifications are required to be initially considered for this position:
- Bachelor's degree in Computer Science, Electrical or Computer Engineering, or a related STEM field.
- 3+ years of relevant industry experience, in two or more of the experience below:
- Python for automation/data analysis and C/C++ for firmware and software development.
- Developing kernel-mode device drivers for Windows OS, including knowledge of WDDM and kernel-level programming.
- GPU (Graphic Processing unit) hardware, graphic drivers, and low-level GPU programming.
- Debugging methodologies and hardware/software specifications for development and validation.
Requirements listed would be obtained through a combination of industry relevant job experience, internship experiences and or schoolwork/classes/research.
Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.
- Master's degree with 1+ years of relevant industry experience.
- Background in power management, scheduler optimization, or memory management in kernel-mode driver development.
- Knowledge of graphics, video, and display technologies.
- Experience working collaboratively in hardware/software product development teams.
- Experience working with other scripting languages for automation purposes.
We are seeking passionate individuals who thrive in collaborative, technically driven environments and who are eager to make meaningful contributions to Intel's GPU technologies. Apply today to shape the future of graphics solutions with us.
Job Type:
Experienced HireShift:
Shift 1 (United States of America)Primary Location:
US, California, FolsomAdditional Locations:
Posting Statement:
All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.Position of Trust
N/ABenefits
We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation. Find out more about the benefits of working at Intel.
Annual Salary Range for jobs which could be performed in the US: $111,030.00-211,200.00 USDThe range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific compensation range for your preferred location during the hiring process.Work Model for this Role
This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. * Job posting details (such as work model, location or time type) are subject to change.*
ADDITIONAL INFORMATION: Intel is committed to Responsible Business Alliance (RBA) compliance and ethical hiring practices. We do not charge any fees during our hiring process. Candidates should never be required to pay recruitment fees, medical examination fees, or any other charges as a condition of employment. If you are asked to pay any fees during our hiring process, please report this immediately to your recruiter.USA Jobs 24 copied this listing from Intel's official careers site on November 1, 2026 and checked it again November 4, 5:17 AM ET. Intel will never ask you to pay to apply or to buy equipment with a check they send you. If anyone does, it is a scam.
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