Summary written by USA Jobs 24 from Roblox's advert and our data on 17,030 current US jobs. How we check every job
At a glance
Roblox is hiring a Games Creative/Design Director in San Mateo, CA. It is a full-time role in Marketing & Communications, asking for at least 15 years of experience, first listed on November 1. The advertised pay is $287,590–$336,450 a year. The description mentions Agile. Roblox has 99 other openings in the US, 98 of them in San Mateo, CA. Across all employers on USA Jobs 24 there are 2 Marketing openings in San Mateo, CA today; the typical one asks for 15 years and advertises about $312,000 a year at the midpoint.
How the pay compares
Roblox advertises $287,590 to $336,450 a year, a midpoint of $312,020 a year. Where an offer lands in a range usually depends on experience and on the exact location. That is higher than about 96% of the 235 marketing jobs in California that publish a yearly rate on USA Jobs 24, where the typical midpoint is $195,000 a year. To see roughly what this leaves after federal and California tax, try our take-home pay calculator.
Skills in this advert
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Before you apply
- Check it is still open. We found this job on Roblox's Greenhouse site on November 1 and checked it again November 4, 5:17 AM ET. When an employer takes a job down, we remove it at our next daily update.
- Check the location works for you. This role is based in San Mateo, CA. If you would need to move, ask whether relocation help is offered.
- Match the experience. The advert asks for at least 15 years of experience. If you are a little short, a close match on the skills in the advert can still win an interview.
- Tailor your resume. Use the advert's own words, such as Agile, wherever they are true for you. Our resume guide shows how.
- Know your number. Decide the lowest offer you would accept before the first call. Our salary negotiation guide explains how to ask for more.
- Apply only through Roblox's own site. Our Apply button goes straight to Roblox's Greenhouse page. If anyone contacts you about this job and asks for money, gift cards or bank details, stop and check it with our scam checker. Read how to spot a fake job offer.
About hiring at Roblox
Roblox has 100 openings on USA Jobs 24 today across 3 states. Most are in software & IT (49), data & AI (21) and product & design (10). The biggest locations are San Mateo, CA (99), Chicago, IL (1) and Ashburn, VA (1). 1% of them are remote, 11% are open to entry-level candidates and 97% show pay. We collect Roblox's jobs every day straight from its own careers system (Greenhouse), never from job boards or agencies.
The employer's advert
This is Roblox's own description of the job, copied word for word from its careers site. We have not edited it.
Show the full advert from RobloxHide the advert707 words
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As Creative/Design Director, you will be responsible for guiding Incubator creators toward the successful development of novel games (Read about novel games, the Incubator program and its charter at https://create.roblox.com/build). This design & creative leader will be instrumental in helping Incubator participants find the right rich game dynamics for their games, whether these creators come from the Roblox creator community or the off-platform traditional game community. The ideal candidate has a history of creative leadership (including design) across a variety of games, along with a broad knowledge of design elements and their application in successful games across the industry. You will report to the Senior Lead, Incubator.
You will:
- Own design feedback to all (external) Incubator creators
- Oversee group feedback on specific builds and milestones
- Ideate on alchemy of Roblox and traditional success to help creators find innovation and value in their games
- Foster creator-to-creator community interactions, both individually and by creating sustainable processes and partnerships
- Build and execute effective design related workflows between internal disciplines and Roblox creators
- Collaborate cross-functionally (production, product, analytics, engineering, marketing, partnerships and more) to facilitate design related deliverables and deadlines
- Work with marketing and creative teams to devise and execute on GTM strategies
- Support analytics to set up goals, measure impact, and increase growth KPIs
- Help the novel games initiative across non-Incubator projects as needed
You have:
- 15+ years of creative or game design experience with proven track record of conceptualizing, creating, guiding and refining game designs
- Ability to adapt and learn new game and platform dynamics, in order to demonstrate expertise in both traditional and Roblox game design
- Superb written and verbal communication skills that guide and convince
- Experience leading cross-functional execution with various teams including production, product, analytics, engineering, marketing, partnerships and more
- Domain experience with UGC, social and gaming; ability to understand and design for player behavior, expectations and trends
- Understanding of game design, principles and mechanics
- Experience working with 3rd party creators and developers
- Ability to thrive in a fast-paced, agile and iterative development environment
- Ability to adapt to changing circumstances and ambiguity
- Excellent organization skills
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$287,590—$336,450 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
USA Jobs 24 copied this listing from Roblox's official careers site on November 1, 2026 and checked it again November 4, 5:17 AM ET. Roblox will never ask you to pay to apply or to buy equipment with a check they send you. If anyone does, it is a scam.
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