Summary written by USA Jobs 24 from Epic Games' advert and our data on 17,030 current US jobs. How we check every job
At a glance
Epic Games is hiring a Director, Production (Licensed IP and Partner Titles - Fortnite Ecosystem) in Cary, NC. It is a full-time role in Engineering & Manufacturing, asking for at least 30 years of experience, first listed on November 1. The advertised pay is $219,811–$322,389 a year. Epic Games has 99 other openings in the US, 93 of them in Cary, NC. Across all employers on USA Jobs 24 there are 3 Engineering & Mfg openings in Cary, NC today; the typical one asks for 30 years and advertises about $271,000 a year at the midpoint.
How the pay compares
Epic Games advertises $219,811 to $322,389 a year, a midpoint of $271,100 a year. Where an offer lands in a range usually depends on experience and on the exact location. That is higher than about 88% of the 8 engineering & mfg jobs in North Carolina that publish a yearly rate on USA Jobs 24, where the typical midpoint is $100,000 a year. To see roughly what this leaves after federal and North Carolina tax, try our take-home pay calculator.
Before you apply
- Check it is still open. We found this job on Epic Games' Greenhouse site on November 1 and checked it again November 4, 5:17 AM ET. When an employer takes a job down, we remove it at our next daily update.
- Check the location works for you. This role is based in Cary, NC. If you would need to move, ask whether relocation help is offered.
- Match the experience. The advert asks for at least 30 years of experience. If you are a little short, a close match on the skills in the advert can still win an interview.
- Know your number. Decide the lowest offer you would accept before the first call. Our salary negotiation guide explains how to ask for more.
- Apply only through Epic Games' own site. Our Apply button goes straight to Epic Games' Greenhouse page. If anyone contacts you about this job and asks for money, gift cards or bank details, stop and check it with our scam checker. Read how to spot a fake job offer.
About hiring at Epic Games
Epic Games has 100 openings on USA Jobs 24 today across 5 states. Most are in software & IT (36), data & AI (17) and product & design (14). The biggest locations are Cary, NC (94), Bellevue, WA (4) and Salt Lake City, UT (3). None of them is fully remote, 15% are open to entry-level candidates and 37% show pay. We collect Epic Games' jobs every day straight from its own careers system (Greenhouse), never from job boards or agencies.
The employer's advert
This is Epic Games' own description of the job, copied word for word from its careers site. We have not edited it.
Show the full advert from Epic GamesHide the advert1,006 words
WHAT MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
PRODUCTION
What We Do
Whether it’s driving a vision from start to finish or collaborating with teams to inspire and deliver projects of Epic quality, Epic’s production teams take pride in consistently delivering world-class products and experiences.
What You'll Do
Epic's third-party content group brings the world's best-known entertainment and gaming IP into Fortnite as creator-enabled experiences built with Unreal Editor for Fortnite (UEFN), funding and shipping a growing slate of licensed and partner titles through external studios and vendors while operating the live platform where that content is discovered and grows.
As the program scales with more titles, larger partnerships and major launches ahead, this role will be the production spine of that growth, leading production across the licensed IP slate end to end, coordinating delivery with internal development and platform teams, managing production relationships with licensors and external studios, and overseeing live operations once titles launch. Working alongside design, art, PM and engineering leads, you will own launch readiness, budgets, vendor contracts and capacity plans while building and leading a production team that can scale with the slate.
In this role, you will
- Shipping and launch readiness: Own launch readiness per title, chairing weekly status across all workstreams (creator tools, island production, publishing and access, discovery placement, IP and content moderation, brand compliance, creator-facing UX, monetisation, documentation, marketing and QA), assigning owners, chasing actions and holding the quality bar
- Partner production management: Be the production face to our licensor partners, aligning on brand guidelines and content review while carrying decisions between partners, legal, business development, and the development team
- Platform liveops: Own the live operating rhythm of the platform, including release cadence, events, merchandising, discovery and monetisation health, and the feedback loop from live metrics back into the slate and roadmap
- Production team leadership: Build and run the production organisation with clear ownership, real delegation, and team ceremonies that hold up as the slate scales across UK and US timezones
- Budget, vendors and capacity: Own vendor statements of work, budget management and annual planning, capacity and staffing plans, and org design in partnership with discipline directors, while providing senior leadership with a high-level view of people, projects, and spend
- Roadmap and planning: Own the production view of the roadmap across the whole organisation, keeping priorities, sequencing and resourcing aligned across teams, disciplines and partners
- AI adoption and process change: Lead the charge through a revolutionary period in game development, helping the team adopt AI where it makes a real difference, and evolve our production practices as the technology matures
What we're looking for
- Significant experience shipping games or live services from inside a first-party or internal development organisation
- Experience managing multiple external partners in parallel (licensors, publishers or studios), including publishing production
- Experience leading live operations for a platform or live service at scale
- Demonstrated experience owning multi-million dollar budgets, vendor management and capacity planning, with the ability to present and defend them at the executive level
- Proven ability to establish production methodologies and standards that drive adoption across teams and the broader organization
- Strong people leader who builds effective teams, structures, and empowers others through delegation, while being able to grow a production organisation and protect team health as the slate scales
- Calm, low-ego and empathetic leader who builds trust across teams, executives and external partners, navigating ambiguity and complex challenges with clarity, sound judgment and strong communication
- Strong strategic judgment, with the ability to see the bigger picture, navigate competing priorities, and make thoughtful trade-offs
- Passion for user-generated content and creator communities is a strong advantage
- Comfortable collaborating closely with teams and partners across the UK and US time zones
This role is open to multiple locations across North America & Europe (including NYC).
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
New York City Base Pay Range
$219,811—$322,389 USD
ABOUT US
Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
USA Jobs 24 copied this listing from Epic Games' official careers site on November 1, 2026 and checked it again November 4, 5:17 AM ET. Epic Games will never ask you to pay to apply or to buy equipment with a check they send you. If anyone does, it is a scam.
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